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Sim league

What it means in basketball, and how it works in HoopSim.

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The rule in full: League office, in the rulebook.

The gameA free basketball GM sim in your browser. You run one of 30 pro clubs.
The leagueThe other 29 are AI GMs, your friends, or both.
The priceFree to play. First season free; the next is earned with points or a season pass.
The appNo app store. Get it on your phone →
Glossary · Sim league termsSim league
The definition

A sim league is a multiplayer league inside a sports simulation game, where each human runs one team, a commissioner runs the league, and the computer plays the games on a shared schedule. It is the simulation equivalent of a fantasy league: the same group of friends, but with a cap, a draft, contracts and seasons that are simulated rather than scored from real games.

In HoopSim a sim league has 30 clubs and 1 to 30 human GMs; every club without a human is run by an AI GM. The league has one shared clock: it only moves when the commissioner advances it, by hand or on an auto-advance cadence, and every game on the advanced days is played at once for everyone. GMs set their depth charts and game plans ahead, mark themselves Ready, and get the results by push. Leagues go on season after season, with a lottery, a two-round draft, free agency and training camp between them.

Rulebook: Solo and multiplayer leagues. Related: commissioner, sim day, dynasty.

In the rulebook: League office, the chapter this term comes from, with the exact numbers the engine uses.

Related terms

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