Game Day
How a game is simulated
Possession by possession · Who shoots, and how open · Fatigue during the game · Fouls, foul trouble and ejections · Timeouts, halftime and crunch time · Overtime and ties · Home court, blowouts and injuries · The box score and play-by-play
Read the chapter →Depth Chart & Minutes
Slots, minutes, rotation, fatigue
The 12 slots · The 240-minute budget · DNP, injuries and held slots · Playing out of position · Position conversion · The fatigue battery · Per-game lineups · AI Suggest and empty slots
Read the chapter →Game Plan
Offense, defense, rotation, fine print
Offense · Key players and the closing five · Defense · Rotation settings · The fine print (Precision) · Your coach's limits · Opponent plans and AI Suggest
Read the chapter →Money
The capologist's manual
Cap lines · Payroll & holds · Exceptions · Bird rights · Re-signing · Options · Restricted FA · Trades · Aprons · Luxury tax · Dead money · In-season FA
Read the chapter →Trades
Deals, picks, deadline, AI GMs
Making a trade · Salary matching · Draft picks · Veto window and the deadline · The trade block · Negotiating with AI GMs · Untouchables · Pitches from AI GMs
Read the chapter →Free Agency
Bids, rounds, signings, re-signing
How the offseason flows · Making offers · What players care about · Minimum-contract players · Signing during the season · Roster limits · Keeping your own players · Staff free agency
Read the chapter →Draft & Scouting
Lottery, draft room, scouting reads
The draft lottery · Draft order and draft night · The draft class · You never see true ratings · Scouting prospects · The public consensus · Scout reports · Medicals · Rookie deals
Read the chapter →Growing Players
Development, age, training camp
How players grow · Minutes and role matter · Your coaching staff · The age curve · Potential can change · Training camp · Breakthroughs and setbacks · Position conversion
Read the chapter →Chemistry & Morale
Locker room, roles, happiness
Two different things · What makes players happy · Minutes and frustration · Sitting healthy players · What builds chemistry · The trade block · How chemistry shows up in games · The rest of the locker room · The Cohesion Ledger
Read the chapter →Players & Makeup
Makeup, interviews, off-court trouble
Makeup grades · Pre-draft interviews · Passing on a meeting · Talking to your players · Off-court trouble · Suspensions · When the agent steps in
Read the chapter →Injuries
Injuries, fatigue, Inactive, medicals
How injuries happen · Day-to-day vs. out · Playing through it · The injury limit · Injured players and your depth chart · No stashing healthy players · Medicals · Fatigue is not injury
Read the chapter →The Season
Phases, playoffs, awards, offseason
The phases in order · Preseason · Regular season · How the league advances · All-Star weekend · Play-in and playoffs · Awards · The offseason
Read the chapter →Points & Side Games
PP, Legacy, cards, Reads, The Show
Participation Points · Boosts: gym time, trivia, today's hand · The ledger and leaderboard · Legacy and levels · Ability cards · Reads with Mo Rollins · The Show · The Messenger and Media
Read the chapter →Coaching Staff
Coaches, scouts, hiring, budget
Your staff · Coaching styles and personalities · What a head coach changes · What a scout changes · Hiring, firing and interim coaches · The coaching budget · Staff free agency · The staff room
Read the chapter →League Office
Commissioner, settings, AI GMs
The commissioner · Sim settings · Cap settings · Side games and banter switches · Inviting GMs · Solo and multiplayer leagues · AI GMs · Vacation
Read the chapter →